Welcome
Welcome on the website of the SPARK library.

SPARK is a free, opensource and crossplatform particle engine. The library is coded in C++ with the STL only.

SPARK allows an easy control of a large amount of physical entities in a 3D universe to render graphical effects (particle systems such as fire, snow, magical spells, blood, rain, smoke...) or to perform physics simulation.
News
april 27th 2011
Release of the 1.5.5. Change in the naming convention of the version (X.X.X)

september 6th 2010
Release of the 1.05.04

august 21st 2010
Release of the 1.05.03

july 15th 2010
Release of the 1.05.02

february 23rd 2010
Release of the 1.05.01

Thanks